AI in visual effects has been almost entirely about what can be generated: new pixels, textures, characters. This paper concerns a different category of work, the operational and administrative tasks that surround every shot in a studio pipeline. The handoff from Layout to Animation is one such task. Verifying that a shot is actually ready for the next stage requires checking task state, version control, scene integrity, render validity, and conformance to storyboard intent across multiple disconnected systems. In studios with a dedicated shots team, this QC takes roughly 30 minutes per shot; when the responsibility falls back on the layout artist it can take an hour or more, and under deadline pressure it is the first thing that gets cut. We present a multi-agent system that performs the same verification end-to-end in approximately 27 seconds, at roughly ten cents of inference per run. The system grounds itself in studio-specific conventions through retrieval, executes DCC operations on artist workstations through a proxy that keeps credentials and footage local, and produces a structured pass/fail report with cited evidence. The same architecture has been used to realize two additional production workflows, client turnover ingestion and asset finding, without architectural change. We close with lessons, limits, and what we are extending the architecture to next.